bh1_02_bh1_2_accessladder

bh1_02_bh1_2_accessladder is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 3.75 × 3.93 × 8.78 m and is drawn with 894 triangles and 5 textures, up to 40 m away.
- Model
- bh1_02_bh1_2_accessladder
- Hash
- 1167365005 (0x4594938D)
- What it is
- piece
- Size (m)
- 3.75 × 3.93 × 8.78
- Size class
- large
- LOD distance (m)
- 40
- Vertices
- 1,478
- Triangles
- 894
- Textures
- 5
- Texture dictionary
- 0x4f84e474
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_bh1_2_accessladder.ydr
- Definition file
- beverly_metadata_003_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_bh1_2_accessladder is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1237.82, -497.88, 43.59.
The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.
Also placed by bh1_02_strm_0
- prop_chair_01b
- prop_aircon_s_03a
- prop_dumpster_02b
- prop_plant_int_02a
- prop_kino_light_03
- prop_studio_light_02
- prop_apple_box_01
- prop_box_wood03a
- prop_cratepile_01a
- prop_paint_stepl01
- prop_aircon_m_07
- prop_box_tea01a
local obj = CreateObject(`bh1_02_bh1_2_accessladder`, coords.x, coords.y, coords.z, false, false, false)