GTA Explorer

bh1_02_girderd_lod

bh1_02_girderd_lod, a low-detail (LOD) model of the GTA V map in Richards Majestic

bh1_02_girderd_lod is a low-detail (LOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 41.1 × 11.9 × 29.2 m and is drawn with 1,030 triangles and 1 texture, up to 90 m away. It is the lower-detail copy of bh1_02_girderd that the game draws from far away.

Model
bh1_02_girderd_lod
Hash
308308088 (0x12606878)
What it is
low-detail (LOD) model
Size (m)
41.1 × 11.9 × 29.2
Size class
huge
LOD distance (m)
90
Vertices
2,060
Triangles
1,030
Textures
1
Texture dictionary
bh1_02_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_02_slod1_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_girderd_lod is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1162.56, -467.78, 44.60.

The map files (IPLs) that place it include bh1_02 and hei_bh1_02.

Also placed by bh1_02

Models like bh1_02_girderd_lod

local obj = CreateObject(`bh1_02_girderd_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…