bh1_03_ss02_frame03

bh1_03_ss02_frame03 is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 25.7 × 25.2 × 13.6 m and is drawn with 2,534 triangles and 2 textures, up to 200 m away.
- Model
- bh1_03_ss02_frame03
- Hash
- 3542848704 (0xD32B94C0)
- What it is
- piece
- Size (m)
- 25.7 × 25.2 × 13.6
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 4,544
- Triangles
- 2,534
- Textures
- 2
- Texture dictionary
- bh1_03_framefizz
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_03.rpf\bh1_03_ss02_frame03.ydr
- Definition file
- beverly_metadata_007_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_03_ss02_frame03 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1121.76, -573.94, 36.42.
The map files (IPLs) that place it include bh1_03_long_0 and hei_bh1_03_long_0.
Also placed by bh1_03_long_0
Models like bh1_03_ss02_frame03
- bh1_03_ss02_frame01
- bh1_03_ss02_frame02
- bh1_03_gangwayrail
- bh1_03_laddergang
- bh1_03_s1_rework_frame
- bh1_03_vent01
- bh1_03_vent02
local obj = CreateObject(`bh1_03_ss02_frame03`, coords.x, coords.y, coords.z, false, false, false)