ch1_09_gbdec_01

ch1_09_gbdec_01 is a piece of the GTA V map in Tongva Hills, from the base game. It measures 127 × 56.5 × 37.3 m and is drawn with 531 triangles and 3 textures, up to 299 m away.
- Model
- ch1_09_gbdec_01
- Hash
- 2504551818 (0x95486D8A)
- What it is
- piece
- Size (m)
- 127 × 56.5 × 37.3
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 333
- Triangles
- 531
- Textures
- 3
- Texture dictionary
- ch1_09_terrain_dec
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_09.rpf\ch1_09_gbdec_01.ydr
- Definition file
- cityhills_01_metadata_013_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_gbdec_01 is placed 2 times on the map, most of all in Tongva Hills. One of its places: -2640.82, 1733.90, 87.16.
The map files (IPLs) that place it include ch1_09_long_1 and hei_ch1_09_long_1.
Also placed by ch1_09_long_1
- prop_bush_lrg_01d
- prop_rock_1_c
- prop_rock_1_a
- ch1_09_bbd_07
- ch1_09_bbd_07g
- ch1_09_bbd_08
- ch1_09_bbd_09
- ch1_09_hde_03
- ch1_09_missionculvert
- ch1_09_missionculvert_sh
- ch1_09_ndex_04
- ch1_09_ndex_05
Models like ch1_09_gbdec_01
- ch1_09_gbdec_00
- ch1_09_bbd_00b
- ch1_09_bbd_012
- ch1_09_bbd_01g
- ch1_09_bbd_01h
- ch1_09_bbd_02
- ch1_09_bbd_03
- ch1_09_bbd_04
- ch1_09_bbd_05
- ch1_09_bbd_06
- ch1_09_bbd_07
- ch1_09_bbd_07g
local obj = CreateObject(`ch1_09_gbdec_01`, coords.x, coords.y, coords.z, false, false, false)