GTA Explorer

bh1_02_emissive_set_b

bh1_02_emissive_set_b, an emissive (light) mesh of the GTA V map in Richards Majestic

bh1_02_emissive_set_b is an emissive (light) mesh of the GTA V map in Richards Majestic, from title update 2. It measures 39.8 × 31.8 × 15.7 m and is drawn with 729 triangles and 6 textures, up to 75 m away.

Model
bh1_02_emissive_set_b
Hash
3580644542 (0xD56C4CBE)
What it is
emissive (light) mesh
Size (m)
39.8 × 31.8 × 15.7
Size class
huge
LOD distance (m)
75
Vertices
1,385
Triangles
729
Textures
6
Texture dictionary
bh1_02_emissive
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_emissive_set_b.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_emissive_set_b is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1184.99, -514.83, 38.69.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_emissive_set_b

local obj = CreateObject(`bh1_02_emissive_set_b`, coords.x, coords.y, coords.z, false, false, false)

 

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