GTA Explorer

bh1_02_bigframe_fizz_lod001

bh1_02_bigframe_fizz_lod001, a low-detail (LOD) model of the GTA V map in Richards Majestic

bh1_02_bigframe_fizz_lod001 is a low-detail (LOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 13.9 × 21.3 × 9.14 m and is drawn with 128 triangles and 1 texture, up to 150 m away. It is the lower-detail copy of bh1_02_bigframe_fizz that the game draws from far away.

Model
bh1_02_bigframe_fizz_lod001
Hash
1692391332 (0x64DFD7A4)
What it is
low-detail (LOD) model
Size (m)
13.9 × 21.3 × 9.14
Size class
huge
LOD distance (m)
150
Vertices
256
Triangles
128
Textures
1
Texture dictionary
bh1_02_bld_outter
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_bigframe_fizz_lod001.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_bigframe_fizz_lod001 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1102.55, -486.69, 42.93.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_bigframe_fizz_lod001

local obj = CreateObject(`bh1_02_bigframe_fizz_lod001`, coords.x, coords.y, coords.z, false, false, false)

 

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