bh1_02_bigframe_fizz_lod001

bh1_02_bigframe_fizz_lod001 is a low-detail (LOD) model of the GTA V map in Richards Majestic, from title update 2. It measures 13.9 × 21.3 × 9.14 m and is drawn with 128 triangles and 1 texture, up to 150 m away. It is the lower-detail copy of bh1_02_bigframe_fizz that the game draws from far away.
- Model
- bh1_02_bigframe_fizz_lod001
- Hash
- 1692391332 (0x64DFD7A4)
- What it is
- low-detail (LOD) model
- Size (m)
- 13.9 × 21.3 × 9.14
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 256
- Triangles
- 128
- Textures
- 1
- Texture dictionary
- bh1_02_bld_outter
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_bigframe_fizz_lod001.ydr
- Definition file
- beverly_metadata_003_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_02_bigframe_fizz_lod001 is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1102.55, -486.69, 42.93.
The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.
Also placed by bh1_02_strm_0
- prop_chair_01b
- prop_aircon_s_03a
- prop_dumpster_02b
- prop_plant_int_02a
- prop_kino_light_03
- prop_studio_light_02
- prop_apple_box_01
- prop_box_wood03a
- prop_cratepile_01a
- prop_paint_stepl01
- prop_aircon_m_07
- prop_box_tea01a
Models like bh1_02_bigframe_fizz_lod001
- bh1_02_bigframe_fizz
- bh1_02_bigframe_fizz001
- bh1_02_fsscaff
- bh1_02_girdera
- bh1_02_girderb
- bh1_02_girderc
- bh1_02_girderd
- bh1_02_officescaff
- bh1_02_officescaff001
- bh1_02_sec_fence_01
- bh1_02_securityrailing01
- bh1_02_securityrailing02
local obj = CreateObject(`bh1_02_bigframe_fizz_lod001`, coords.x, coords.y, coords.z, false, false, false)