GTA Explorer

bh1_01_slod1

bh1_01_slod1, a super-low-detail (SLOD) model of the GTA V map in Del Perro

bh1_01_slod1 is a super-low-detail (SLOD) model of the GTA V map in Del Perro, from title update 2. It measures 89.4 × 104 × 76.8 m and is drawn with 1,901 triangles and 3 textures, up to 750 m away.

Model
bh1_01_slod1
Hash
3162481972 (0xBC7FA534)
What it is
super-low-detail (SLOD) model
Size (m)
89.4 × 104 × 76.8
Size class
huge
LOD distance (m)
750
Vertices
3,362
Triangles
1,901
Textures
3
Texture dictionary
bh1_lod_01_04_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_01_04_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_01_slod1 is placed 2 times on the map, most of all in Del Perro. One of its places: -1310.03, -424.94, -6.62.

The map files (IPLs) that place it include bh1_01 and hei_bh1_01.

Also placed by bh1_01

Models like bh1_01_slod1

local obj = CreateObject(`bh1_01_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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