bh1_01_build_base

bh1_01_build_base is a building of the GTA V map in Richards Majestic, from title update 2. It measures 52.1 × 61.8 × 74.4 m and is drawn with 3,115 triangles and 24 textures, up to 99 m away. From far away the game draws bh1_01_build_base_lod in its place.
- Model
- bh1_01_build_base
- Hash
- 4150891582 (0xF769943E)
- What it is
- building
- Size (m)
- 52.1 × 61.8 × 74.4
- Size class
- huge
- LOD distance (m)
- 99
- Vertices
- 5,042
- Triangles
- 3,115
- Textures
- 24
- Texture dictionary
- bh1_01
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_01.rpf\bh1_01_build_base.ydr
- Definition file
- beverly_metadata_006_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_01_build_base is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1291.73, -430.11, 69.54.
The map files (IPLs) that place it include bh1_01_strm_0 and hei_bh1_01_strm_0.
Also placed by bh1_01_strm_0
- prop_fnclink_02f
- prop_parasol_01
- prop_cctv_cam_05a
- prop_aircon_m_07
- prop_news_disp_02a
- prop_plant_palm_01b
- prop_elecbox_23
- prop_roofpipe_03
- bh1_01_bh150b
- bh1_01_bh150c
- prop_alarm_01
- prop_couch_sm2_07
Models like bh1_01_build_base
local obj = CreateObject(`bh1_01_build_base`, coords.x, coords.y, coords.z, false, false, false)