GTA Explorer

bh1_01_emissive_b

bh1_01_emissive_b, an emissive (light) mesh of the GTA V map in Richards Majestic

bh1_01_emissive_b is an emissive (light) mesh of the GTA V map in Richards Majestic, from title update 2. It measures 26.3 × 26.9 × 62.0 m and is drawn with 609 triangles and 4 textures, up to 85 m away. From far away the game draws bh1_01_emissive_b_lod in its place.

Model
bh1_01_emissive_b
Hash
2343322057 (0x8BAC41C9)
What it is
emissive (light) mesh
Size (m)
26.3 × 26.9 × 62.0
Size class
huge
LOD distance (m)
85
Vertices
897
Triangles
609
Textures
4
Texture dictionary
0x0eada821
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_01.rpf\bh1_01_emissive_b.ydr
Definition file
beverly_metadata_006_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_01_emissive_b is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1296.20, -435.99, 70.98.

The map files (IPLs) that place it include bh1_01_strm_0 and hei_bh1_01_strm_0.

Also placed by bh1_01_strm_0

Models like bh1_01_emissive_b

local obj = CreateObject(`bh1_01_emissive_b`, coords.x, coords.y, coords.z, false, false, false)

 

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