weapons@rifle@hi@assault_rifle
- Dictionary
- weapons@rifle@hi@assault_rifle
- Clips
- w_fire
- Pack
- patchday2ng
RequestAnimDict('weapons@rifle@hi@assault_rifle')
while not HasAnimDictLoaded('weapons@rifle@hi@assault_rifle') do Wait(0) end
TaskPlayAnim(PlayerPedId(), 'weapons@rifle@hi@assault_rifle', 'w_fire', 8.0, -8.0, -1, 1, 0.0, false, false, false)