scr_sm_trans
- Name
- scr_sm_trans
- Effects
- scr_sm_con_trans, scr_sm_con_trans_fp, scr_sm_trans_smoke
- Pack
- basegame
RequestNamedPtfxAsset('scr_sm_trans')
while not HasNamedPtfxAssetLoaded('scr_sm_trans') do Wait(0) end
UseParticleFxAsset('scr_sm_trans')
StartParticleFxNonLoopedAtCoord('scr_sm_con_trans', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)