GTA Explorer

ch1_06e_terrain_1b_lod

ch1_06e_terrain_1b_lod, a low-detail (LOD) model of the GTA V map in Richman

ch1_06e_terrain_1b_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 143 × 134 × 45.0 m and is drawn with 5,806 triangles and 13 textures, up to 500 m away. It is the lower-detail copy of ch1_06e_terrain_1b that the game draws from far away.

Model
ch1_06e_terrain_1b_lod
Hash
3041197984 (0xB544FFA0)
What it is
low-detail (LOD) model
Size (m)
143 × 134 × 45.0
Size class
huge
LOD distance (m)
500
Vertices
5,097
Triangles
5,806
Textures
13
Texture dictionary
ch1_06e_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06e_slod1_children.ydd
Definition file
cityhills_01_metadata_019.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06e_terrain_1b_lod is placed 2 times on the map, most of all in Richman. One of its places: -1792.38, 412.43, 110.04.

The map files (IPLs) that place it include ch1_06e and hei_ch1_06e.

Also placed by ch1_06e

local obj = CreateObject(`ch1_06e_terrain_1b_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…