GTA Explorer

ch1_04b_cliff_07

ch1_04b_cliff_07, a terrain piece of the GTA V map in Lago Zancudo

ch1_04b_cliff_07 is a terrain piece of the GTA V map in Lago Zancudo, from the base game. It measures 275 × 101 × 42.3 m and is drawn with 6,094 triangles and 39 textures, up to 299 m away. From far away the game draws ch1_04b_cliff_07_lod in its place.

Model
ch1_04b_cliff_07
Hash
1663382220 (0x632532CC)
What it is
terrain piece
Size (m)
275 × 101 × 42.3
Size class
huge
LOD distance (m)
299
Vertices
10,961
Triangles
6,094
Textures
39
Texture dictionary
ch1_04b_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_cliff_07.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_cliff_07 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1950.64, 2334.13, 47.32.

The map files (IPLs) that place it include ch1_04b_long_0 and hei_ch1_04b_long_0.

Also placed by ch1_04b_long_0

Models like ch1_04b_cliff_07

local obj = CreateObject(`ch1_04b_cliff_07`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…