ch1_04b_ammo_decal

ch1_04b_ammo_decal is a decal of the GTA V map in Zancudo River, from the base game. It measures 23.1 × 15.2 × 14.5 m and is drawn with 91 triangles and 2 textures, up to 100 m away.
- Model
- ch1_04b_ammo_decal
- Hash
- 2259505160 (0x86AD5008)
- What it is
- decal
- Size (m)
- 23.1 × 15.2 × 14.5
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 133
- Triangles
- 91
- Textures
- 2
- Texture dictionary
- ch1_04b_decal
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_ammo_decal.ydr
- Definition file
- cityhills_01_metadata_004_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_ammo_decal is placed 2 times on the map, most of all in Zancudo River. One of its places: -1105.34, 2694.92, 25.30.
The map files (IPLs) that place it include ch1_04b_strm_1 and hei_ch1_04b_strm_1.
Also placed by ch1_04b_strm_1
- prop_fnccorgm_02c
- prop_fnccorgm_01a
- prop_bollard_02c
- prop_rub_trolley02a
- prop_fnccorgm_01b
- prop_fnccorgm_02a
- prop_keg_01
- prop_rub_boxpile_09
- prop_rub_planks_02
- prop_rub_tyre_01
- prop_alarm_01
- prop_bin_07a
Models like ch1_04b_ammo_decal
local obj = CreateObject(`ch1_04b_ammo_decal`, coords.x, coords.y, coords.z, false, false, false)