GTA Explorer

ch1_04b_culvert01_lod

ch1_04b_culvert01_lod, a low-detail (LOD) model of the GTA V map in Lago Zancudo

ch1_04b_culvert01_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 94.1 × 149 × 32.6 m and is drawn with 145 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of ch1_04b_culvert01 that the game draws from far away.

Model
ch1_04b_culvert01_lod
Hash
2625491641 (0x9C7DD2B9)
What it is
low-detail (LOD) model
Size (m)
94.1 × 149 × 32.6
Size class
huge
LOD distance (m)
500
Vertices
255
Triangles
145
Textures
1
Texture dictionary
ch1_04b_land_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_04b_culvert01_slod1_children.ydd
Definition file
cityhills_01_metadata_010.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_culvert01_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1587.05, 2346.76, 36.20.

The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.

Also placed by ch1_04b

Models like ch1_04b_culvert01_lod

local obj = CreateObject(`ch1_04b_culvert01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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