GTA Explorer

ch1_03_sea_ch1_03_uw_04

ch1_03_sea_ch1_03_uw_04, a water or sea piece of the GTA V map in Pacific Ocean

ch1_03_sea_ch1_03_uw_04 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 355 × 312 × 294 m and is drawn with 14,504 triangles and 23 textures, up to 299 m away.

Model
ch1_03_sea_ch1_03_uw_04
Hash
2238369088 (0x856ACD40)
What it is
water or sea piece
Size (m)
355 × 312 × 294
Size class
huge
LOD distance (m)
299
Vertices
10,135
Triangles
14,504
Textures
23
Texture dictionary
ch1_03_sea_ch1_03_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_04.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_sea_ch1_03_uw_04 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3631.22, 1836.52, -161.23.

The map files (IPLs) that place it include ch1_03_sea_long_0 and hei_ch1_03_sea_long_0.

Also placed by ch1_03_sea_long_0

Models like ch1_03_sea_ch1_03_uw_04

local obj = CreateObject(`ch1_03_sea_ch1_03_uw_04`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…