GTA Explorer

ch1_03_props_veg12_slod

ch1_03_props_veg12_slod, a super-low-detail (SLOD) model of the GTA V map in Lago Zancudo

ch1_03_props_veg12_slod is a super-low-detail (SLOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 79.7 × 108 × 10.1 m and is drawn with 44 triangles and 1 texture, up to 1,250 m away.

Model
ch1_03_props_veg12_slod
Hash
3780290538 (0xE152A7EA)
What it is
super-low-detail (SLOD) model
Size (m)
79.7 × 108 × 10.1
Size class
huge
LOD distance (m)
1250
Vertices
88
Triangles
44
Textures
1
Texture dictionary
ch1_lod_slod2_09-03_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_slod2_09-03_children.ydd
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_props_veg12_slod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2979.57, 2103.85, 41.43.

The map files (IPLs) that place it include ch1_03 and hei_ch1_03.

Also placed by ch1_03

Models like ch1_03_props_veg12_slod

local obj = CreateObject(`ch1_03_props_veg12_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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