GTA Explorer

ch1_03_sea_ch1_03_uw_01

ch1_03_sea_ch1_03_uw_01, a water or sea piece of the GTA V map in Pacific Ocean

ch1_03_sea_ch1_03_uw_01 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 313 × 283 × 79.1 m and is drawn with 39,090 triangles and 33 textures, up to 299 m away. From far away the game draws ch1_03_sea_ch1_03_uw_01_lod in its place.

Model
ch1_03_sea_ch1_03_uw_01
Hash
759962884 (0x2D4C1D04)
What it is
water or sea piece
Size (m)
313 × 283 × 79.1
Size class
huge
LOD distance (m)
299
Vertices
28,825
Triangles
39,090
Textures
33
Texture dictionary
ch1_03_sea_ch1_03_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_01.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_sea_ch1_03_uw_01 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3078.16, 2265.56, -41.60.

The map files (IPLs) that place it include ch1_03_sea_long_0 and hei_ch1_03_sea_long_0.

Also placed by ch1_03_sea_long_0

Models like ch1_03_sea_ch1_03_uw_01

local obj = CreateObject(`ch1_03_sea_ch1_03_uw_01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…