GTA Explorer

ch1_02_sc04_blgmainsupp

ch1_02_sc04_blgmainsupp, a piece of the GTA V map in Banham Canyon

ch1_02_sc04_blgmainsupp is a piece of the GTA V map in Banham Canyon, from the base game. It measures 25.3 × 13.7 × 7.58 m and is drawn with 1,140 triangles and 2 textures, up to 54 m away. From far away the game draws ch1_02_sc04_blgmainsupp_lod in its place.

Model
ch1_02_sc04_blgmainsupp
Hash
4151390346 (0xF771308A)
What it is
piece
Size (m)
25.3 × 13.7 × 7.58
Size class
huge
LOD distance (m)
54
Vertices
1,359
Triangles
1,140
Textures
2
Texture dictionary
ch1_02_build
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_sc04_blgmainsupp.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_sc04_blgmainsupp is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3042.09, 570.05, 2.89.

The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.

Also placed by ch1_02_strm_2

Models like ch1_02_sc04_blgmainsupp

local obj = CreateObject(`ch1_02_sc04_blgmainsupp`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…