ch1_03_sea_ch1_03_uw_06

ch1_03_sea_ch1_03_uw_06 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 212 × 284 × 55.4 m and is drawn with 22,873 triangles and 29 textures, up to 299 m away. From far away the game draws ch1_03_sea_ch1_03_uw_06_lod in its place.
- Model
- ch1_03_sea_ch1_03_uw_06
- Hash
- 1626866779 (0x60F8045B)
- What it is
- water or sea piece
- Size (m)
- 212 × 284 × 55.4
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 18,158
- Triangles
- 22,873
- Textures
- 29
- Texture dictionary
- ch1_03_sea_ch1_03_uw
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_06.ydr
- Definition file
- cityhills_01_metadata_020_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_03_sea_ch1_03_uw_06 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3210.25, 2150.48, -31.10.
The map files (IPLs) that place it include ch1_03_sea_long_1 and hei_ch1_03_sea_long_1.
Also placed by ch1_03_sea_long_1
- prop_coral_grass_02
- prop_coral_sweed_03
- prop_coral_sweed_01
- prop_coral_bush_01
- prop_coral_flat_02
- prop_coral_kelp_01
- prop_coral_kelp_03a
- prop_coral_kelp_03b
- prop_coral_kelp_02
- prop_coral_kelp_03d
- prop_coral_sweed_02
- prop_coral_kelp_03
Models like ch1_03_sea_ch1_03_uw_06
- ch1_03_sea_ch1_03_uw_00
- ch1_03_sea_ch1_03_uw_01
- ch1_03_sea_ch1_03_uw_02
- ch1_03_sea_ch1_03_uw_03
- ch1_03_sea_ch1_03_uw_04
- ch1_03_sea_ch1_03_uw_05
- ch1_03_sea_ch1_03_uw_07
- ch1_03_sea_ch1_03_uw_08
- ch1_03_sea_ch1_03_uw_09
- ch1_03_sea_ch1_03_uw_dec_00
- ch1_03_sea_ch1_03_uw_dec_01
- ch1_03_sea_ch1_03_uw_dec_02
local obj = CreateObject(`ch1_03_sea_ch1_03_uw_06`, coords.x, coords.y, coords.z, false, false, false)