GTA Explorer

ch1_03_sea_ch1_03_uw_06

ch1_03_sea_ch1_03_uw_06, a water or sea piece of the GTA V map in Pacific Ocean

ch1_03_sea_ch1_03_uw_06 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 212 × 284 × 55.4 m and is drawn with 22,873 triangles and 29 textures, up to 299 m away. From far away the game draws ch1_03_sea_ch1_03_uw_06_lod in its place.

Model
ch1_03_sea_ch1_03_uw_06
Hash
1626866779 (0x60F8045B)
What it is
water or sea piece
Size (m)
212 × 284 × 55.4
Size class
huge
LOD distance (m)
299
Vertices
18,158
Triangles
22,873
Textures
29
Texture dictionary
ch1_03_sea_ch1_03_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_06.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_sea_ch1_03_uw_06 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3210.25, 2150.48, -31.10.

The map files (IPLs) that place it include ch1_03_sea_long_1 and hei_ch1_03_sea_long_1.

Also placed by ch1_03_sea_long_1

Models like ch1_03_sea_ch1_03_uw_06

local obj = CreateObject(`ch1_03_sea_ch1_03_uw_06`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…