GTA Explorer

ch1_03_sea_ch1_03_uw_09

ch1_03_sea_ch1_03_uw_09, a water or sea piece of the GTA V map in Pacific Ocean

ch1_03_sea_ch1_03_uw_09 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 230 × 261 × 46.4 m and is drawn with 25,153 triangles and 29 textures, up to 299 m away. From far away the game draws ch1_03_sea_ch1_03_uw_09_lod in its place.

Model
ch1_03_sea_ch1_03_uw_09
Hash
3698391883 (0xDC70FB4B)
What it is
water or sea piece
Size (m)
230 × 261 × 46.4
Size class
huge
LOD distance (m)
299
Vertices
18,599
Triangles
25,153
Textures
29
Texture dictionary
ch1_03_sea_ch1_03_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_09.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_sea_ch1_03_uw_09 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3257.42, 1982.23, -24.70.

The map files (IPLs) that place it include ch1_03_sea_long_1 and hei_ch1_03_sea_long_1.

Also placed by ch1_03_sea_long_1

Models like ch1_03_sea_ch1_03_uw_09

local obj = CreateObject(`ch1_03_sea_ch1_03_uw_09`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…