ch1_01_tccourtsdtls

ch1_01_tccourtsdtls is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 97.5 × 75.7 × 7.94 m and is drawn with 4,460 triangles and 26 textures, up to 80 m away.
- Model
- ch1_01_tccourtsdtls
- Hash
- 130567957 (0x07C84F15)
- What it is
- piece
- Size (m)
- 97.5 × 75.7 × 7.94
- Size class
- huge
- LOD distance (m)
- 80
- Vertices
- 4,883
- Triangles
- 4,460
- Textures
- 26
- Texture dictionary
- ch1_01_tcdtls
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_tccourtsdtls.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_tccourtsdtls is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2895.57, 22.11, 10.89.
The map files (IPLs) that place it include ch1_01_strm_0 and hei_ch1_01_strm_0.
Also placed by ch1_01_strm_0
- prop_bench_03
- prop_tennis_ball
- prop_patio_lounger_3
- prop_bench_10
- prop_jetski_trailer_01
- prop_tennis_rack_01
- prop_veg_grass_02_a
- prop_fnclink_03a
- prop_towel_rail_01
- prop_beach_bag_01b
- prop_chair_01a
- prop_ftowel_07
Models like ch1_01_tccourtsdtls
- ch1_01__decal001
- ch1_01__decal002
- ch1_01_1a_slod1
- ch1_01_1b_slod1
- ch1_01_bank
- ch1_01_bankdtls
- ch1_01_barrier01
- ch1_01_barrier01a
- ch1_01_barrier01b
- ch1_01_basewalls00
- ch1_01_beach_slod_01
- ch1_01_beach_slod_02
local obj = CreateObject(`ch1_01_tccourtsdtls`, coords.x, coords.y, coords.z, false, false, false)