ch_chint07_st_stairs

ch_chint07_st_stairs is a structure of the GTA V map, from The Diamond Casino Heist. It measures 8.43 × 6.21 × 25.0 m and is drawn with 8,336 triangles and 11 textures, up to 100 m away.
- Model
- ch_chint07_st_stairs
- Hash
- 1481866194 (0x58537BD2)
- What it is
- structure
- Size (m)
- 8.43 × 6.21 × 25.0
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 8,817
- Triangles
- 8,336
- Textures
- 11
- Texture dictionary
- ch_chint07_dlc_casino_hotel
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_07_ch.rpf\ch_chint07_st_stairs.ydr
- Definition file
- ch_dlc_int_07_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint07_st_stairs: scripts spawn it, or an interior’s entity set does.
Models like ch_chint07_st_stairs
- ch_chint07_st_barricade
- ch_chint07_st_decals
- ch_chint07_st_firepipe
- ch_chint07_st_lights
- ch_chint07_st_metal_frame
- ch_chint07_st_numbers
- ch_chint07_st_rails
local obj = CreateObject(`ch_chint07_st_stairs`, coords.x, coords.y, coords.z, false, false, false)