ce_xr_ctr2

ce_xr_ctr2 is a piece of the GTA V map in Fort Zancudo, from the base game. It measures 25.2 × 25.2 × 17.6 m and is drawn with 11,343 triangles and 23 textures, up to 150 m away.
- Model
- ce_xr_ctr2
- Hash
- 2088441666 (0x7C7B1742)
- What it is
- piece
- Size (m)
- 25.2 × 25.2 × 17.6
- Size class
- huge
- LOD distance (m)
- 150
- Vertices
- 17,249
- Triangles
- 11,343
- Textures
- 23
- Texture dictionary
- 0x70767fb8
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64i.rpf\levels\gta5\_citye\citye_xr.rpf\ce_xr_ctr2.ydr
- Definition file
- citye_xr.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ce_xr_ctr2 is placed 8 times on the map, most of all in Fort Zancudo. One of its places: -2480.73, 2949.26, 32.09.
The map files (IPLs) that place it include cs3_07_critical_1, cs3_07_strm_5, hei_cs3_07_critical_1 and hei_cs3_07_strm_5.
Also placed by cs3_07_critical_1
- prop_air_terlight_01a
- prop_tree_maple_02
- prop_barier_conc_03a
- prop_storagetank_07a
- prop_storagetank_02b
- prop_air_monhut_01
- prop_air_lights_01a
- prop_air_lights_01b
- prop_ind_light_01a
- cs3_07_cargobobpuddle
- cs3_07_cargobobweeds
- cs3_07_gsides_06_o
local obj = CreateObject(`ce_xr_ctr2`, coords.x, coords.y, coords.z, false, false, false)