GTA Explorer

bh1_35_em_b_slod

bh1_35_em_b_slod, a super-low-detail (SLOD) model of the GTA V map in Richman

bh1_35_em_b_slod is a super-low-detail (SLOD) model of the GTA V map in Richman, from title update 2. It measures 109 × 93.1 × 13.4 m and is drawn with 45 triangles and 1 texture, up to 700 m away. It is the lower-detail copy of bh1_35_em_b that the game draws from far away.

Model
bh1_35_em_b_slod
Hash
760262797 (0x2D50B08D)
What it is
super-low-detail (SLOD) model
Size (m)
109 × 93.1 × 13.4
Size class
huge
LOD distance (m)
700
Vertices
85
Triangles
45
Textures
1
Texture dictionary
bh1_lod_emissive_6_21_d_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_d_children.ydd
Definition file
beverly_metadata_003.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_35_em_b_slod is placed 2 times on the map, most of all in Richman. One of its places: -1583.83, 226.17, 66.11.

The map files (IPLs) that place it include bh1_35 and hei_bh1_35.

Also placed by bh1_35

Models like bh1_35_em_b_slod

local obj = CreateObject(`bh1_35_em_b_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…