bh1_35_dcl_02

bh1_35_dcl_02 is a decal of the GTA V map in Richman, from title update 2. It measures 78.2 × 57.1 × 2.43 m and is drawn with 1,448 triangles and 11 textures, up to 67 m away.
- Model
- bh1_35_dcl_02
- Hash
- 172468295 (0x0A47A847)
- What it is
- decal
- Size (m)
- 78.2 × 57.1 × 2.43
- Size class
- huge
- LOD distance (m)
- 67
- Vertices
- 1,565
- Triangles
- 1,448
- Textures
- 11
- Texture dictionary
- bh1_35_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_35.rpf\bh1_35_dcl_02.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_35_dcl_02 is placed 2 times on the map, most of all in Richman. One of its places: -1602.35, 235.93, 58.91.
The map files (IPLs) that place it include bh1_35_strm_0 and hei_bh1_35_strm_0.
Also placed by bh1_35_strm_0
- bh1_35_pillar
- bh1_35_beamsa
- prop_bench_01a
- prop_bin_05a
- prop_alarm_01
- bh1_35_pavs
- bh1_35_beamsc
- bh1_35_pavc
- prop_sprink_golf_01
- prop_bikerack_2
- prop_sprink_park_01
- prop_aircon_m_03
Models like bh1_35_dcl_02
local obj = CreateObject(`bh1_35_dcl_02`, coords.x, coords.y, coords.z, false, false, false)