bh1_35_campusgnd2

bh1_35_campusgnd2 is a piece of the GTA V map in Richman, from title update 2. It measures 146 × 136 × 6.26 m and is drawn with 17,055 triangles and 46 textures, up to 200 m away.
- Model
- bh1_35_campusgnd2
- Hash
- 289885126 (0x11474BC6)
- What it is
- piece
- Size (m)
- 146 × 136 × 6.26
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 18,655
- Triangles
- 17,055
- Textures
- 46
- Texture dictionary
- bh1_35_pav
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_35.rpf\bh1_35_campusgnd2.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_35_campusgnd2 is placed 2 times on the map, most of all in Richman. One of its places: -1583.93, 226.13, 59.73.
The map files (IPLs) that place it include bh1_35_long_0 and hei_bh1_35_long_0.
Also placed by bh1_35_long_0
Models like bh1_35_campusgnd2
- bh1_35_beamsa
- bh1_35_beamsc
- bh1_35_bldcl_01
- bh1_35_bldcl_02
- bh1_35_bldcl_03
- bh1_35_bldcl_04
- bh1_35_campusbuild_01a
- bh1_35_campusgnd
- bh1_35_dcl_01
- bh1_35_dcl_02
- bh1_35_dcl_03
- bh1_35_em_a
local obj = CreateObject(`bh1_35_campusgnd2`, coords.x, coords.y, coords.z, false, false, false)