bh1_35_bldcl_03

bh1_35_bldcl_03 is a building of the GTA V map in Richman, from title update 2. It measures 88.3 × 93.2 × 7.21 m and is drawn with 3,882 triangles and 17 textures, up to 77 m away.
- Model
- bh1_35_bldcl_03
- Hash
- 3211066025 (0xBF64FAA9)
- What it is
- building
- Size (m)
- 88.3 × 93.2 × 7.21
- Size class
- huge
- LOD distance (m)
- 77
- Vertices
- 4,333
- Triangles
- 3,882
- Textures
- 17
- Texture dictionary
- bh1_35_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_35.rpf\bh1_35_bldcl_03.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_35_bldcl_03 is placed 2 times on the map, most of all in Richman. One of its places: -1692.48, 234.71, 61.08.
The map files (IPLs) that place it include bh1_35_strm_0 and hei_bh1_35_strm_0.
Also placed by bh1_35_strm_0
- bh1_35_pillar
- bh1_35_beamsa
- prop_bench_01a
- prop_bin_05a
- prop_alarm_01
- bh1_35_pavs
- bh1_35_beamsc
- bh1_35_pavc
- prop_sprink_golf_01
- prop_bikerack_2
- prop_sprink_park_01
- prop_aircon_m_03
Models like bh1_35_bldcl_03
local obj = CreateObject(`bh1_35_bldcl_03`, coords.x, coords.y, coords.z, false, false, false)