bh1_36_grnd_02

bh1_36_grnd_02 is a terrain piece of the GTA V map in Richman, from title update 2. It measures 98.4 × 63.3 × 9.06 m and is drawn with 8,097 triangles and 39 textures, up to 130 m away. From far away the game draws bh1_36_grnd_02_lod in its place.
- Model
- bh1_36_grnd_02
- Hash
- 525411639 (0x1F512537)
- What it is
- terrain piece
- Size (m)
- 98.4 × 63.3 × 9.06
- Size class
- huge
- LOD distance (m)
- 130
- Vertices
- 9,893
- Triangles
- 8,097
- Textures
- 39
- Texture dictionary
- bh1_36_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_36.rpf\bh1_36_grnd_02.ydr
- Definition file
- beverly_metadata_006_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_36_grnd_02 is placed 2 times on the map, most of all in Richman. One of its places: -1528.93, 174.37, 57.39.
The map files (IPLs) that place it include bh1_36_strm_0 and hei_bh1_36_strm_0.
Also placed by bh1_36_strm_0
- prop_bush_neat_06
- bh1_36_irsref_pot
- prop_wall_light_16b
- prop_bush_neat_07
- prop_wall_light_16a
- prop_bench_06
- prop_plant_paradise_b
- prop_stool_01
- bh1_36_gatefrm_iref
- bh1_36_gate_iref
- prop_rub_cardpile_07
- bh1_36_torch_iref
Models like bh1_36_grnd_02
local obj = CreateObject(`bh1_36_grnd_02`, coords.x, coords.y, coords.z, false, false, false)