bh1_35_dcl_03

bh1_35_dcl_03 is a decal of the GTA V map in Richman, from title update 2. It measures 43.6 × 40.9 × 3.91 m and is drawn with 795 triangles and 13 textures, up to 54 m away.
- Model
- bh1_35_dcl_03
- Hash
- 3300957494 (0xC4C09D36)
- What it is
- decal
- Size (m)
- 43.6 × 40.9 × 3.91
- Size class
- huge
- LOD distance (m)
- 54
- Vertices
- 899
- Triangles
- 795
- Textures
- 13
- Texture dictionary
- bh1_35_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_35.rpf\bh1_35_dcl_03.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_35_dcl_03 is placed 2 times on the map, most of all in Richman. One of its places: -1536.11, 220.67, 58.69.
The map files (IPLs) that place it include bh1_35_strm_0 and hei_bh1_35_strm_0.
Also placed by bh1_35_strm_0
- bh1_35_pillar
- bh1_35_beamsa
- prop_bench_01a
- prop_bin_05a
- prop_alarm_01
- bh1_35_pavs
- bh1_35_beamsc
- bh1_35_pavc
- prop_sprink_golf_01
- prop_bikerack_2
- prop_sprink_park_01
- prop_aircon_m_03
Models like bh1_35_dcl_03
local obj = CreateObject(`bh1_35_dcl_03`, coords.x, coords.y, coords.z, false, false, false)