bh1_32_blg01_cloth_01

bh1_32_blg01_cloth_01 is a piece of the GTA V map in Morningwood, from title update 2. It measures 5.12 × 4.30 × 1.20 m and is drawn with 308 triangles and 3 textures, up to 107 m away.
- Model
- bh1_32_blg01_cloth_01
- Hash
- 2886191025 (0xAC07C7B1)
- What it is
- piece
- Size (m)
- 5.12 × 4.30 × 1.20
- Size class
- large
- LOD distance (m)
- 107
- Vertices
- 180
- Triangles
- 308
- Textures
- 3
- Texture dictionary
- bh1_32
- Asset type
- fragment
- Kind
- yft
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_32.rpf\bh1_32_blg01_cloth_01.yft
- Definition file
- beverly_metadata_015_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_32_blg01_cloth_01 is placed 2 times on the map, most of all in Morningwood. One of its places: -1477.03, -172.41, 56.83.
The map files (IPLs) that place it include bh1_32_strm_0 and hei_bh1_32_strm_0.
Also placed by bh1_32_strm_0
- prop_aircon_s_07b
- prop_plant_int_01a
- prop_bollard_02c
- prop_roofvent_10b
- prop_aircon_s_02a
- prop_oldlight_01b
- prop_roofvent_16a
- prop_rub_boxpile_01
- bh1_32_blg01
- bh1_32_blg01_cloth01
- bh1_32_blg01_cloth02
- bh1_32_blg01_cloth_01a
Models like bh1_32_blg01_cloth_01
- bh1_32_blg01_cloth_01a
- bh1_32_blg01
- bh1_32_blg01_cloth01
- bh1_32_blg01_cloth02
- bh1_32_stores
- bh1_32_stores_cloth_02
local obj = CreateObject(`bh1_32_blg01_cloth_01`, coords.x, coords.y, coords.z, false, false, false)