bh1_32_stores

bh1_32_stores is a piece of the GTA V map in Morningwood, from title update 2. It measures 48.8 × 60.6 × 13.4 m and is drawn with 14,422 triangles and 47 textures, up to 85 m away. From far away the game draws bh1_32_stores_lod in its place.
- Model
- bh1_32_stores
- Hash
- 993033516 (0x3B307D2C)
- What it is
- piece
- Size (m)
- 48.8 × 60.6 × 13.4
- Size class
- huge
- LOD distance (m)
- 85
- Vertices
- 20,818
- Triangles
- 14,422
- Textures
- 47
- Texture dictionary
- bh1_32
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_32.rpf\bh1_32_stores.ydr
- Definition file
- beverly_metadata_015_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_32_stores is placed 2 times on the map, most of all in Morningwood. One of its places: -1494.50, -201.82, 54.93.
The map files (IPLs) that place it include bh1_32_strm_0 and hei_bh1_32_strm_0.
Also placed by bh1_32_strm_0
- prop_aircon_s_07b
- prop_plant_int_01a
- prop_bollard_02c
- prop_roofvent_10b
- prop_aircon_s_02a
- prop_oldlight_01b
- prop_roofvent_16a
- prop_rub_boxpile_01
- bh1_32_blg01
- bh1_32_blg01_cloth01
- bh1_32_blg01_cloth02
- bh1_32_blg01_cloth_01
Models like bh1_32_stores
- bh1_32_blg01
- bh1_32_blg01_cloth_01
- bh1_32_blg01_cloth_01a
- bh1_32_blg01_cloth01
- bh1_32_blg01_cloth02
- bh1_32_em
- bh1_32_em_a
- bh1_32_main_d2
- bh1_32_main_d2b
- bh1_32_main_da
- bh1_32_main_da_01
- bh1_32_slod1
local obj = CreateObject(`bh1_32_stores`, coords.x, coords.y, coords.z, false, false, false)