bh1_32_em

bh1_32_em is a piece of the GTA V map in Morningwood, from title update 2. It measures 68.7 × 68.0 × 7.40 m and is drawn with 340 triangles and 4 textures, up to 107 m away. From far away the game draws bh1_32_em_lod and bh1_32_em_slod in its place.
- Model
- bh1_32_em
- Hash
- 2844465416 (0xA98B1908)
- What it is
- piece
- Size (m)
- 68.7 × 68.0 × 7.40
- Size class
- huge
- LOD distance (m)
- 107
- Vertices
- 680
- Triangles
- 340
- Textures
- 4
- Texture dictionary
- 0x478b0b86
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_32.rpf\bh1_32_em.ydr
- Definition file
- beverly_metadata_015_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_32_em is placed 2 times on the map, most of all in Morningwood. One of its places: -1477.03, -172.41, 56.83.
The map files (IPLs) that place it include bh1_32_strm_0 and hei_bh1_32_strm_0.
Also placed by bh1_32_strm_0
- prop_aircon_s_07b
- prop_plant_int_01a
- prop_bollard_02c
- prop_roofvent_10b
- prop_aircon_s_02a
- prop_oldlight_01b
- prop_roofvent_16a
- prop_rub_boxpile_01
- bh1_32_blg01
- bh1_32_blg01_cloth01
- bh1_32_blg01_cloth02
- bh1_32_blg01_cloth_01
Models like bh1_32_em
- bh1_32_blg01
- bh1_32_blg01_cloth_01
- bh1_32_blg01_cloth_01a
- bh1_32_blg01_cloth01
- bh1_32_blg01_cloth02
- bh1_32_em_a
- bh1_32_main_d2
- bh1_32_main_d2b
- bh1_32_main_da
- bh1_32_main_da_01
- bh1_32_slod1
- bh1_32_stores
local obj = CreateObject(`bh1_32_em`, coords.x, coords.y, coords.z, false, false, false)