GTA Explorer

bh1_32_main_d2

bh1_32_main_d2, a piece of the GTA V map in Morningwood

bh1_32_main_d2 is a piece of the GTA V map in Morningwood, from title update 2. It measures 43.9 × 55.2 × 12.7 m and is drawn with 3,411 triangles and 17 textures, up to 50 m away.

Model
bh1_32_main_d2
Hash
655392251 (0x27107DFB)
What it is
piece
Size (m)
43.9 × 55.2 × 12.7
Size class
huge
LOD distance (m)
50
Vertices
3,752
Triangles
3,411
Textures
17
Texture dictionary
bh1_32_details
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_32.rpf\bh1_32_main_d2.ydr
Definition file
beverly_metadata_015_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_32_main_d2 is placed 2 times on the map, most of all in Morningwood. One of its places: -1472.17, -176.35, 54.68.

The map files (IPLs) that place it include bh1_32_strm_0 and hei_bh1_32_strm_0.

Also placed by bh1_32_strm_0

Models like bh1_32_main_d2

local obj = CreateObject(`bh1_32_main_d2`, coords.x, coords.y, coords.z, false, false, false)

 

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