GTA Explorer

bh1_31_m2g_lod

bh1_31_m2g_lod, a low-detail (LOD) model of the GTA V map in Richman

bh1_31_m2g_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 91.6 × 100 × 8.86 m and is drawn with 2,628 triangles and 4 textures, up to 250 m away. It is the lower-detail copy of bh1_31_m2g that the game draws from far away.

Model
bh1_31_m2g_lod
Hash
2894890222 (0xAC8C84EE)
What it is
low-detail (LOD) model
Size (m)
91.6 × 100 × 8.86
Size class
huge
LOD distance (m)
250
Vertices
4,491
Triangles
2,628
Textures
4
Texture dictionary
bh1_31lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_31_slod1_children.ydd
Definition file
beverly_metadata_003.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_31_m2g_lod is placed 2 times on the map, most of all in Richman. One of its places: -1488.07, -54.70, 55.26.

The map files (IPLs) that place it include bh1_31 and hei_bh1_31.

Also placed by bh1_31

Models like bh1_31_m2g_lod

local obj = CreateObject(`bh1_31_m2g_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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