bh1_46b_slod1b

bh1_46b_slod1b is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 99.0 × 111 × 21.9 m and is drawn with 4,112 triangles and 2 textures, up to 500 m away.
- Model
- bh1_46b_slod1b
- Hash
- 1474473113 (0x57E2AC99)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 99.0 × 111 × 21.9
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 6,643
- Triangles
- 4,112
- Textures
- 2
- Texture dictionary
- bh1_lod_46_46b_49_49b_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_46_46b_49_49b_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_46b_slod1b is placed 2 times on the map, most of all in Rockford Hills. One of its places: -924.81, 18.91, 49.25.
The map files (IPLs) that place it include bh1_46b and hei_bh1_46b.
Also placed by bh1_46b
Models like bh1_46b_slod1b
- bh1_46b_a_build
- bh1_46b_a_build_d_1
- bh1_46b_a_build_d_2
- bh1_46b_a_build_d_3
- bh1_46b_a_build_o
- bh1_46b_a_build_o2
- bh1_46b_a_build_o3
- bh1_46b_a_build_o4
- bh1_46b_a_buildb
- bh1_46b_b_balust_1
- bh1_46b_b_balust_2
- bh1_46b_b_balust_3
local obj = CreateObject(`bh1_46b_slod1b`, coords.x, coords.y, coords.z, false, false, false)