bh1_31_hdg_17

bh1_31_hdg_17 is a piece of the GTA V map in Richman, from title update 2. It measures 17.6 × 24.7 × 4.93 m and is drawn with 231 triangles and 3 textures, up to 39 m away.
- Model
- bh1_31_hdg_17
- Hash
- 1706398996 (0x65B59514)
- What it is
- piece
- Size (m)
- 17.6 × 24.7 × 4.93
- Size class
- huge
- LOD distance (m)
- 39
- Vertices
- 337
- Triangles
- 231
- Textures
- 3
- Texture dictionary
- bh1_31_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_31.rpf\bh1_31_hdg_17.ydr
- Definition file
- beverly_metadata_017_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_31_hdg_17 is placed 2 times on the map, most of all in Richman. One of its places: -1617.22, -12.19, 61.57.
The map files (IPLs) that place it include bh1_31_strm_0 and hei_bh1_31_strm_0.
Also placed by bh1_31_strm_0
- prop_wall_light_16c
- prop_streetlight_07a
- prop_plant_int_01b
- prop_pot_plant_02b
- prop_lrggate_01_pst
- prop_bush_neat_02
- prop_roofvent_01b
- prop_table_05
- prop_armchair_01
- prop_cctv_cam_02a
- prop_fnclink_03b
- prop_gatecom_01
Models like bh1_31_hdg_17
- bh1_31_hdg_00
- bh1_31_hdg_01
- bh1_31_hdg_02
- bh1_31_hdg_03
- bh1_31_hdg_04
- bh1_31_hdg_05
- bh1_31_hdg_06
- bh1_31_hdg_07
- bh1_31_hdg_08
- bh1_31_hdg_09
- bh1_31_hdg_10
- bh1_31_hdg_11
local obj = CreateObject(`bh1_31_hdg_17`, coords.x, coords.y, coords.z, false, false, false)