bh1_30_mid_balus1

bh1_30_mid_balus1 is a piece of the GTA V map in Richman, from title update 2. It measures 10.6 × 2.03 × 0.79 m and is drawn with 832 triangles and 2 textures, up to 60 m away.
- Model
- bh1_30_mid_balus1
- Hash
- 3109501231 (0xB957392F)
- What it is
- piece
- Size (m)
- 10.6 × 2.03 × 0.79
- Size class
- large
- LOD distance (m)
- 60
- Vertices
- 1,040
- Triangles
- 832
- Textures
- 2
- Texture dictionary
- bh1_30_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_mid_balus1.ydr
- Definition file
- beverly_metadata_004_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_30_mid_balus1 is placed 2 times on the map, most of all in Richman. One of its places: -1530.93, 29.08, 56.35.
The map files (IPLs) that place it include bh1_30_strm_1 and hei_bh1_30_strm_1.
Also placed by bh1_30_strm_1
- prop_wall_light_16d
- bh1_30_irsref_pot
- prop_plant_paradise
- prop_roofvent_01b
- prop_wall_light_16b
- prop_bush_neat_06
- prop_wall_light_16a
- prop_parasol_01_down
- prop_wall_light_16c
- prop_beach_lotion_01
- prop_bush_ivy_01_r
- prop_bush_neat_05
Models like bh1_30_mid_balus1
- bh1_30_mid_balus2
- bh1_30_mid_balus3
- bh1_30_m4
- bh1_30_m4_bal1
- bh1_30_m4_bal2
- bh1_30_m4_bal3
- bh1_30_m4_bal4
- bh1_30_m4_bal5
- bh1_30_m4_bal6
- bh1_30_m4_bal7
- bh1_30_m4_bal8
- bh1_30_m4_bal9_l1
local obj = CreateObject(`bh1_30_mid_balus1`, coords.x, coords.y, coords.z, false, false, false)