bh1_30_m4_bal3

bh1_30_m4_bal3 is a piece of the GTA V map in Richman, from title update 2. It measures 10.3 × 12.7 × 4.61 m and is drawn with 2,504 triangles and 3 textures, up to 45 m away.
- Model
- bh1_30_m4_bal3
- Hash
- 2183919116 (0x822BF60C)
- What it is
- piece
- Size (m)
- 10.3 × 12.7 × 4.61
- Size class
- large
- LOD distance (m)
- 45
- Vertices
- 3,056
- Triangles
- 2,504
- Textures
- 3
- Texture dictionary
- bh1_30_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_m4_bal3.ydr
- Definition file
- beverly_metadata_004_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_30_m4_bal3 is placed 2 times on the map, most of all in Richman. One of its places: -1657.52, 18.76, 63.74.
The map files (IPLs) that place it include bh1_30_strm_0 and hei_bh1_30_strm_0.
Also placed by bh1_30_strm_0
- prop_bush_neat_07
- prop_beer_bottle
- prop_bush_neat_05
- prop_table_05
- prop_wall_light_16d
- prop_cctv_cam_06a
- prop_couch_sm_02
- prop_golfflag
- prop_parasol_04e
- prop_plant_int_05b
- prop_bbq_5
- prop_beachball_01
Models like bh1_30_m4_bal3
- bh1_30_m4_bal1
- bh1_30_m4_bal2
- bh1_30_m4_bal4
- bh1_30_m4_bal5
- bh1_30_m4_bal6
- bh1_30_m4_bal7
- bh1_30_m4_bal8
- bh1_30_m4_bal9_l1
local obj = CreateObject(`bh1_30_m4_bal3`, coords.x, coords.y, coords.z, false, false, false)