GTA Explorer

bh1_30_mid2_balus3

bh1_30_mid2_balus3, a piece of the GTA V map in Richman

bh1_30_mid2_balus3 is a piece of the GTA V map in Richman, from title update 2. It measures 12.2 × 9.17 × 5.70 m and is drawn with 1,824 triangles and 2 textures, up to 40 m away.

Model
bh1_30_mid2_balus3
Hash
3122653878 (0xBA1FEAB6)
What it is
piece
Size (m)
12.2 × 9.17 × 5.70
Size class
large
LOD distance (m)
40
Vertices
3,078
Triangles
1,824
Textures
2
Texture dictionary
bh1_30_build
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_mid2_balus3.ydr
Definition file
beverly_metadata_004_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_30_mid2_balus3 is placed 2 times on the map, most of all in Richman. One of its places: -1590.49, 28.87, 62.87.

The map files (IPLs) that place it include bh1_30_strm_0 and hei_bh1_30_strm_0.

Also placed by bh1_30_strm_0

Models like bh1_30_mid2_balus3

local obj = CreateObject(`bh1_30_mid2_balus3`, coords.x, coords.y, coords.z, false, false, false)

 

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