GTA Explorer

bh1_30_mid2_balus1

bh1_30_mid2_balus1, a piece of the GTA V map in Richman

bh1_30_mid2_balus1 is a piece of the GTA V map in Richman, from title update 2. It measures 11.8 × 13.0 × 0.79 m and is drawn with 2,336 triangles and 2 textures, up to 40 m away.

Model
bh1_30_mid2_balus1
Hash
256447755 (0x0F49150B)
What it is
piece
Size (m)
11.8 × 13.0 × 0.79
Size class
large
LOD distance (m)
40
Vertices
3,942
Triangles
2,336
Textures
2
Texture dictionary
bh1_30_build
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_mid2_balus1.ydr
Definition file
beverly_metadata_004_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_30_mid2_balus1 is placed 2 times on the map, most of all in Richman. One of its places: -1557.70, 11.35, 61.70.

The map files (IPLs) that place it include bh1_30_strm_1 and hei_bh1_30_strm_1.

Also placed by bh1_30_strm_1

Models like bh1_30_mid2_balus1

local obj = CreateObject(`bh1_30_mid2_balus1`, coords.x, coords.y, coords.z, false, false, false)

 

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