GTA Explorer

bh1_30_m4ground

bh1_30_m4ground, a piece of the GTA V map in Richman

bh1_30_m4ground is a piece of the GTA V map in Richman, from title update 2. It measures 69.7 × 63.9 × 8.56 m and is drawn with 22,631 triangles and 36 textures, up to 100 m away. From far away the game draws bh1_30_m4ground_lod in its place.

Model
bh1_30_m4ground
Hash
3412989951 (0xCB6E17FF)
What it is
piece
Size (m)
69.7 × 63.9 × 8.56
Size class
huge
LOD distance (m)
100
Vertices
25,837
Triangles
22,631
Textures
36
Texture dictionary
bh1_30_ground
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_m4ground.ydr
Definition file
beverly_metadata_004_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_30_m4ground is placed 2 times on the map, most of all in Richman. One of its places: -1574.96, 16.78, 61.78.

The map files (IPLs) that place it include bh1_30_strm_1 and hei_bh1_30_strm_1.

Also placed by bh1_30_strm_1

Models like bh1_30_m4ground

local obj = CreateObject(`bh1_30_m4ground`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…