GTA Explorer

bh1_30_mid2_balus4

bh1_30_mid2_balus4, a piece of the GTA V map in Richman

bh1_30_mid2_balus4 is a piece of the GTA V map in Richman, from title update 2. It measures 11.5 × 12.2 × 0.79 m and is drawn with 1,760 triangles and 2 textures, up to 40 m away.

Model
bh1_30_mid2_balus4
Hash
1284673437 (0x4C928F9D)
What it is
piece
Size (m)
11.5 × 12.2 × 0.79
Size class
large
LOD distance (m)
40
Vertices
2,970
Triangles
1,760
Textures
2
Texture dictionary
bh1_30_build
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_mid2_balus4.ydr
Definition file
beverly_metadata_004_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_30_mid2_balus4 is placed 2 times on the map, most of all in Richman. One of its places: -1591.91, 20.27, 65.32.

The map files (IPLs) that place it include bh1_30_strm_0 and hei_bh1_30_strm_0.

Also placed by bh1_30_strm_0

Models like bh1_30_mid2_balus4

local obj = CreateObject(`bh1_30_mid2_balus4`, coords.x, coords.y, coords.z, false, false, false)

 

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