bh1_33_gas_neon

bh1_33_gas_neon is an emissive (light) mesh of the GTA V map in Morningwood, from title update 2. It measures 34.2 × 39.5 × 9.30 m and is drawn with 1,194 triangles and 1 texture, up to 70 m away. From far away the game draws bh1_33_gas_neon_lod and bh1_33_gas_neon_slod in its place.
- Model
- bh1_33_gas_neon
- Hash
- 368827330 (0x15FBDBC2)
- What it is
- emissive (light) mesh
- Size (m)
- 34.2 × 39.5 × 9.30
- Size class
- huge
- LOD distance (m)
- 70
- Vertices
- 1,638
- Triangles
- 1,194
- Textures
- 1
- Texture dictionary
- bh1_33
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_33.rpf\bh1_33_gas_neon.ydr
- Definition file
- beverly_metadata_015_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_33_gas_neon is placed 2 times on the map, most of all in Morningwood. One of its places: -1436.92, -279.36, 53.29.
The map files (IPLs) that place it include bh1_33_strm_0 and hei_bh1_33_strm_0.
Also placed by bh1_33_strm_0
- prop_dummy_01
- prop_table_04_chr
- prop_dumpster_02b
- prop_gas_pump_1a
- prop_fncres_03b
- prop_table_07
- prop_atm_01
- prop_fncres_03c
- prop_keyboard_01a
- prop_monitor_02
- prop_mouse_01
- prop_parasol_02_b
Models like bh1_33_gas_neon
- bh1_33__billboard_bulid02
- bh1_33_blg01
- bh1_33_blg01_cloth_01a
- bh1_33_blg01_cloth_01b
- bh1_33_blg01_cloth_02
- bh1_33_bulid02
- bh1_33_bulid02_cloth_01a
- bh1_33_bulid02_cloth_01b
local obj = CreateObject(`bh1_33_gas_neon`, coords.x, coords.y, coords.z, false, false, false)