GTA Explorer

bh1_30_m4ground_lod

bh1_30_m4ground_lod, a low-detail (LOD) model of the GTA V map in Richman

bh1_30_m4ground_lod is a low-detail (LOD) model of the GTA V map in Richman, from title update 2. It measures 69.4 × 63.5 × 8.11 m and is drawn with 2,088 triangles and 5 textures, up to 250 m away. It is the lower-detail copy of bh1_30_m4ground that the game draws from far away.

Model
bh1_30_m4ground_lod
Hash
413485834 (0x18A54B0A)
What it is
low-detail (LOD) model
Size (m)
69.4 × 63.5 × 8.11
Size class
huge
LOD distance (m)
250
Vertices
2,944
Triangles
2,088
Textures
5
Texture dictionary
bh1_30_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_30_slod1_children.ydd
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_30_m4ground_lod is placed 2 times on the map, most of all in Richman. One of its places: -1575.13, 16.84, 60.11.

The map files (IPLs) that place it include bh1_30 and hei_bh1_30.

Also placed by bh1_30

local obj = CreateObject(`bh1_30_m4ground_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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