bh1_30_bhs_gate_l001

bh1_30_bhs_gate_l001 is a fence or wall of the GTA V map in Richman, from title update 2. It measures 0.90 × 0.05 × 2.43 m and is drawn with 228 triangles and 1 texture, up to 60 m away.
- Model
- bh1_30_bhs_gate_l001
- Hash
- 3386468328 (0xC9D967E8)
- What it is
- fence or wall
- Size (m)
- 0.90 × 0.05 × 2.43
- Size class
- medium
- LOD distance (m)
- 60
- Vertices
- 380
- Triangles
- 228
- Textures
- 1
- Texture dictionary
- bh1_30_ground
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_30.rpf\bh1_30_bhs_gate_l001.ydr
- Definition file
- beverly_metadata_004_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_30_bhs_gate_l001 is placed 2 times on the map, most of all in Richman. One of its places: -1463.40, 49.55, 52.20.
The map files (IPLs) that place it include bh1_30_strm_1 and hei_bh1_30_strm_1.
Also placed by bh1_30_strm_1
- prop_wall_light_16d
- bh1_30_irsref_pot
- prop_plant_paradise
- prop_roofvent_01b
- prop_wall_light_16b
- prop_bush_neat_06
- prop_wall_light_16a
- prop_parasol_01_down
- prop_wall_light_16c
- prop_beach_lotion_01
- prop_bush_ivy_01_r
- prop_bush_neat_05
Models like bh1_30_bhs_gate_l001
local obj = CreateObject(`bh1_30_bhs_gate_l001`, coords.x, coords.y, coords.z, false, false, false)