GTA Explorer

bh1_29_slod1

bh1_29_slod1, a super-low-detail (SLOD) model of the GTA V map in Richman

bh1_29_slod1 is a super-low-detail (SLOD) model of the GTA V map in Richman, from title update 2. It measures 150 × 147 × 14.1 m and is drawn with 2,371 triangles and 1 texture, up to 1,000 m away.

Model
bh1_29_slod1
Hash
1364068544 (0x514E08C0)
What it is
super-low-detail (SLOD) model
Size (m)
150 × 147 × 14.1
Size class
huge
LOD distance (m)
1000
Vertices
3,083
Triangles
2,371
Textures
1
Texture dictionary
bh1_lod_29_35_36_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_29_35_36_children.ydd
Definition file
beverly_metadata_006.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_29_slod1 is placed 2 times on the map, most of all in Richman. One of its places: -1746.23, 171.89, 69.13.

The map files (IPLs) that place it include bh1_29 and hei_bh1_29.

Also placed by bh1_29

Models like bh1_29_slod1

local obj = CreateObject(`bh1_29_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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