bh1_20_lad11

bh1_20_lad11 is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 14.3 × 12.3 × 9.07 m and is drawn with 2,164 triangles and 2 textures, up to 90 m away.
- Model
- bh1_20_lad11
- Hash
- 2655183551 (0x9E42E2BF)
- What it is
- piece
- Size (m)
- 14.3 × 12.3 × 9.07
- Size class
- large
- LOD distance (m)
- 90
- Vertices
- 3,672
- Triangles
- 2,164
- Textures
- 2
- Texture dictionary
- bh1_20_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_20.rpf\bh1_20_lad11.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_20_lad11 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -611.80, -87.21, 54.20.
The map files (IPLs) that place it include bh1_20_strm_0 and hei_bh1_20_strm_0.
Also placed by bh1_20_strm_0
- prop_chall_lamp_02
- prop_wall_light_12
- bh1_20_arch
- prop_wall_light_17a
- prop_chall_lamp_01
- prop_chall_lamp_01n
- prop_weeds_nxg05b
- prop_bench_01a
- prop_pot_plant_05a
- prop_bin_12a
- prop_streetlight_06
- prop_weeds_nxg08b
Models like bh1_20_lad11
- bh1_20_arch
- bh1_20_copshop_int
- bh1_20_em
- bh1_20_furhedge00
- bh1_20_furhedge01
- bh1_20_furhedge02
- bh1_20_furhedge03
- bh1_20_furhedge04
- bh1_20_furhedge05
- bh1_20_ground
- bh1_20_ground_d1
- bh1_20_ground_d2
local obj = CreateObject(`bh1_20_lad11`, coords.x, coords.y, coords.z, false, false, false)