bh1_20_em

bh1_20_em is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 67.7 × 94.0 × 14.8 m and is drawn with 1,192 triangles and 2 textures, up to 96 m away. From far away the game draws bh1_20_em_lod in its place.
- Model
- bh1_20_em
- Hash
- 2955572021 (0xB02A7335)
- What it is
- piece
- Size (m)
- 67.7 × 94.0 × 14.8
- Size class
- huge
- LOD distance (m)
- 96
- Vertices
- 2,384
- Triangles
- 1,192
- Textures
- 2
- Texture dictionary
- 0x415ef5e0
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_20.rpf\bh1_20_em.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_20_em is placed 2 times on the map, most of all in Rockford Hills. One of its places: -572.31, -131.66, 45.93.
The map files (IPLs) that place it include bh1_20_strm_0 and hei_bh1_20_strm_0.
Also placed by bh1_20_strm_0
- prop_chall_lamp_02
- prop_wall_light_12
- bh1_20_arch
- prop_wall_light_17a
- prop_chall_lamp_01
- prop_chall_lamp_01n
- prop_weeds_nxg05b
- prop_bench_01a
- prop_pot_plant_05a
- prop_bin_12a
- prop_streetlight_06
- prop_weeds_nxg08b
Models like bh1_20_em
- bh1_20_arch
- bh1_20_copshop_int
- bh1_20_furhedge00
- bh1_20_furhedge01
- bh1_20_furhedge02
- bh1_20_furhedge03
- bh1_20_furhedge04
- bh1_20_furhedge05
- bh1_20_ground
- bh1_20_ground_d1
- bh1_20_ground_d2
- bh1_20_ground_d3
local obj = CreateObject(`bh1_20_em`, coords.x, coords.y, coords.z, false, false, false)