bh1_20_in_bld_dtl

bh1_20_in_bld_dtl is a detail piece of the GTA V map in Rockford Hills, from title update 2. It measures 54.2 × 71.1 × 13.2 m and is drawn with 2,166 triangles and 4 textures, up to 63 m away.
- Model
- bh1_20_in_bld_dtl
- Hash
- 334634808 (0x13F21F38)
- What it is
- detail piece
- Size (m)
- 54.2 × 71.1 × 13.2
- Size class
- huge
- LOD distance (m)
- 63
- Vertices
- 3,205
- Triangles
- 2,166
- Textures
- 4
- Texture dictionary
- bh1_20_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_20.rpf\bh1_20_in_bld_dtl.ydr
- Definition file
- beverly_metadata_011_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_20_in_bld_dtl is placed 2 times on the map, most of all in Rockford Hills. One of its places: -599.99, -111.93, 46.14.
The map files (IPLs) that place it include bh1_20_strm_0 and hei_bh1_20_strm_0.
Also placed by bh1_20_strm_0
- prop_chall_lamp_02
- prop_wall_light_12
- bh1_20_arch
- prop_wall_light_17a
- prop_chall_lamp_01
- prop_chall_lamp_01n
- prop_weeds_nxg05b
- prop_bench_01a
- prop_pot_plant_05a
- prop_bin_12a
- prop_streetlight_06
- prop_weeds_nxg08b
Models like bh1_20_in_bld_dtl
- bh1_20_arch
- bh1_20_ground
- bh1_20_in_bld
- bh1_20_lad1
- bh1_20_lad11
- bh1_20_lad14
- bh1_20_lad6
- bh1_20_lad8
- bh1_20_out_bld
- bh1_20_out_blde
local obj = CreateObject(`bh1_20_in_bld_dtl`, coords.x, coords.y, coords.z, false, false, false)